Volunteers needed for Internet-based intervention program

HOUSTON -- (March 27, 2009) -- The Center for Research on Women with Disabilities at Baylor College of Medicine is recruiting women with disabilities for a new Internet-based health promotion program called Garden of Wellness.

The program offers information on how women with disabilities can improve physical activity and nutrition, manage stress, use health care services effectively and deal with aging and disability.

“Internet-based interventions will help us reach so many more women who struggle to get out of their house due to limitations in transportation, child care, attendant care and all the health problems that accompany their disability,” said Dr. Margaret Nosek, professor of physical medicine and rehabilitation at BCM.

To qualify for the study, volunteers must be women at least 45 years of age, have access to a computer and Internet for about two to four hours per week and have a physical health condition that has limited daily activities for at least one year.

For more information about the study, call 713-523-0909 or 800-442-7693, or e-mail CROWD.

Virtual world to help disabled build self esteem

HOUSTON -- (March 27, 2009) -- Using internet-based technology, experts at Baylor College of Medicine in Houston are changing the way women with disabilities interact with the world -- by having them experience it through a new one.

Research has shown that there are numerous barriers to health promotion intervention programs for women with disabilities including transportation limitations, health problems, and problems finding personal assistance services and child care. Researchers can now break through these barriers by making intervention programs available in the virtual world. Through a grant from the United States Department of Education, BCM’s Center for Research on Women with Disabilities will develop an intervention program in Second Life® that focuses on self-esteem, a critical element in health and wellness.

Interact through avatars

Second Life® is a 3-D multi-user virtual environment on the internet that allows its "residents" to interact with one another through avatars. The avatar, the user’s representation of herself, can be as similar or as different from her real self as she wishes, meaning she does not have to be disabled in Second Life®.

"Second Life® allows women with disabilities to experience virtual life as an able bodied person," said Dr. Margaret Nosek, professor of physical medicine and rehabilitation at BCM. "They can be who they want to be in the virtual world rather than living by the standards set by others," said Nosek.

Although most internet-based self-study programs may be effective in eliminating some of the barriers to participation that many women with disabilities face, they do not allow for social interaction, which is important for building self-esteem.

Practice skills

"Second Life® allows them to interact with other women while learning and practicing new self-esteem building skills in the virtual world," she said.

These new skills are then applied to real life situations, with women developing goals and action plans that they implement in the real world.

The program, which will be available in Second Life® in late 2009, will also link to the Garden of Wellness, a 2-D site developed by the BCM researchers that gives women with disabilities other health and wellness tips.

 
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